Monument Valley is a Delicate Surreal Exploration

Last time I played a computer game smartphones weren’t even on the market. The other day I got the app game called Monument Valley, a game that was awarded the best by Apple in 2014. So yes, I’m very late into it. What got my eyes on it was a screenshot months ago, and only later on did I look it up and saw it was a game. As autumn has already settled on the Swedish West Coast, I gave it a shot. Monument Valley is a beauty of perspectives and the game is rather relaxing, with soothing music and sound effects. The game is a design monster, it has no goals, no time limits, no chase, no killing, nothing you can fail with. It’s just a relaxing passage where you interact with the architecture in the game.

“We knew we were trying to make a game about architecture and so drew a lot of inspiration from the artist M. C. Escher, whose work incorporates impossibility into architecture in a way that, to us, suggested possibilities for gameplay.” – Ken Wong

Screenshots

Monument Valley. Monument Valley. Monument Valley. Monument Valley. Monument Valley. Monument Valley. Monument Valley. Monument Valley. Monument Valley. Monument Valley. Monument Valley. Monument Valley. Monument Valley. Monument Valley. Monument Valley.

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